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Comic Shock & Virginia City Haunt Combo

Quick Details

Location Location: Legends Mall across from IMAX Movie Theatre – Suite B-103

Clock Duration: 120 minutes

Tachometer Difficulty • • • •  4/5

  • Room Details: Darkness/low lighting, Graphic Horror Décor
  • Private: All games are private, only your team is allowed in the room. No strangers.
  • Restrictions: Anyone 13 years of age or younger must be accompanied by an adult and players younger than 18 must have a signed waiver from their parent or guardian
Person both rooms
$48

Book both of these experiences for one simple price!

About the Combo Deal:

Embark on an epic 2-hour adventure with our ultimate escape challenge that combines the heart-pounding mysteries of two thrilling escape rooms.

Comic Shock
Use Your Superpowers to Save the Day!

You hear a new little comic shop just opened up downtown. Your little cousin is obsessed with superheroes, memorabilia, and comics, and has watched all the latest movies. You and a few friends call for store hours and head that way. When you arrive, the door is open, but the shop is dark and seems closed. That can’t be right – you just talked to someone. You walk inside and soon uncover this store is just a front for the Shocker, an evil mastermind with plans of the darkest nature. Work together to thwart his agenda by experiencing yourself what it’s like to superpowers. Can you save the day?

Virginia City Haunt
Can you survive an hour in a haunted Nevada hotel?

Virginia City, Nevada is known for its rich mining history and for its ghostly inhabitants. One particular hotel, built on top of an abandoned mine shaft, is said to be haunted by a young saloon girl who vanished from the property, but whose body was never found. Many people who have stayed at the hotel tell stories of unexplained happenings and whispering sounds coming from the walls.

Today is the 50 year anniversary of the day she disappeared. Your friends say you aren’t brave enough to handle the supernatural spirits that dwell within and have dared you to stay inside for one hour – until the clock strikes midnight. You don’t believe in ghosts, but as the door locks shut behind you and the light flickers, a chill runs down your spine. Can you last the hour? Or will you make a break for it and lose your dare?